The 3rd of three(3) live classes on Robot Behavior Design using the FlexBe Engine. The FlexBe Engine allows you to string together various states easily, make changes at runtime and create simple behaviors using Drag & Drop interface equipped with many...
The 2nd of three(3) live classes on Robot Behavior Design using the FlexBe Engine. The FlexBe Engine allows you to string together various states easily, make changes at runtime and create simple behaviors using Drag & Drop interface equipped with many...
This is the first of three(3) live classes on Robot Behavior Design using the FlexBe Engine. The FlexBe Engine allows you to string together various states easily, make changes at runtime and create simple behaviors using Drag & Drop interface equipped with...
Still on the series of Markers and how to use them, in the previous Live Class we looked at the Basic RViz Markers and how they are created. Today’s class will delve deeper into other types of Markers available to us in RViz. We will see: ▸ How to create...
In this ROS LIVE-Class we’re going to learn how to create a marker to be displayed in ROS Rviz. Markers are special graphics that we can use in Rviz to display data generated by the robot. For example, we can create a marker that shows a person figure at the...
In this ROS LIVE-Class we’re going to learn how to create a ROS program that uses Tensorflow to recognize captured images from the robot camera, in real time. We are going to use a Gazebo drone simulation that flights over a space and recognizes the objects...